![]() Hammer of the Ancients and Call of the Ancients Deals 50% increased damage for each Point of fury you have. You gain 5% damage reduction for every ancients to your side. Reduce the cooldown of Wrath of the Berserker and Call of the Ancients by 3 seconds for every 10 Fury you spend with an attack. Double the summons of the call of the ancients. ![]() Convention of Elements is another separate damage multiplier, giving you triple damage during your Fire cycle.To celebrate the arrival of Diablo "Immortal", the Devs maybe will rework the "Immortal" King’s Call Barbarian Set for Season 27 ? (It’s my little dream of the moment, after the OP rework of Inna)ĭo you think these changes will challenge the Marauder and Inna sets? (Pets Set)Ĭall of the Ancients last until they die. ![]() We use Insanity by default for its 50% separate damage multiplier but we gain Thrive on Chaos ' Life per Fury Spent (we do spend a lot with HotA) and 50% damage reduction from Striding Giant. Mortick's Brace grants us all runes of Wrath of the Berserker.Echoing Fury provides us with a ludicrous 75% Attack Speed bonus even if its default Chance to Fear on Hit is very annoying with our high Attack Speed.Fury of the Ancients allowing us to have both great Fury generation from Ancients' Fury and 50% damage reduction from Together as One.Bracers of the First Men and Remorseless are the other core items granting us HotA damage and Attack Speed multipliers for crazy damage output.Cubing it allows us to use two 1-Handed Weapons for more Attack Speed and Critical Hit Damage. The Gavel of Judgment for its huge separate damage multiplier and its Fury generation effect.Immortal King's Call (6 ) Bonus for the damage buff and cooldown reducing mechanics.
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