![]() This meant that the consoles were left alone, and starved from a great genre. Traditionally strategy games have been at home on the PC, where the keyboard and mouse offered a degree of flexibility that allowed for swift execution of commands as well as fine control over units and buildings. If you haven’t read our review of Age of Wonders yet, here’s the review of the base game, the Revelations expansion, and the latest Invasions expansion. We’ve played close to 200 hours of the main game and expansions, and we don’t plan on stopping anytime soon. The game also thinks it’s being clever by allowing up to 42 units (spot the nerd reference) in a battle, but that’s just too much and the bigger fights become bogged down and overlong.Age of Wonders: Planetfall has been consistently one of our most favorite games of the past year. Once you’ve a few battles under your belt though that doesn’t really matter and you can start to enjoy the differences from XCOM, which include a much greater variety of units, including vehicles, and mechanics like being able to stagger an enemy to stop them using a special attack or still doing a lesser amount of damage with a missed shot. Even though most of the systems, like taking cover and preparing overwatch to fire at enemies during their turn, are very similar everything always seems to need just a couple of extra button presses to get working. As with everything else, you do get used to the controls eventually but it’s interesting just how fussy and unintuitive everything seems compared to XCOM on consoles. The turn-based combat takes place on a hex-based grid and works very much like XCOM’s more introverted brother.
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